Brute
Description:
A muscle bound behemoth of a man, described in no better
term than Brute. A brute has spent a lifetime building
his body, giving him tremendous stregth, that a normal
person wouldn't even believe is possible.
Brutes are large and heavy obviously, though contrary
to popular belief they don't have much trouble with
mobillity short of squeezing in to tight places.
With powerful leg muscles a brute can carry his
tremendous girth at great speed overland. Flexibility
though is a totally different issue.
Brutes preffer a bludgeon type of weapon, the heavier
the better, unless paired with a swordsman in which
case their tastes are more versetile.
Remember with brutish strength comes a brutish hunger. Such
large muscles need more food to fuel them and perform at
maximum capacity. When under physical exertion is high a brute
may even eat double what a normal person would.
Abillities:
Lifting capacity: In situations where something needs
to be moved a brute has the might to take care of it.
Even stones of tremendous weight can be shoved aside
and locked doors broken from their hinges. "When
brute force isn't working, you're probably not using
enough." Normally a brute can lift up to quadruple his own body weight.
A brute's strength continues to increase by completing quests, increasing
their lifting capacity by half of their own bodyweight each quest, up to
eight times.
Flex: A brute can tense his muslces and enlarge himself quite a
bit. This seems like a strange abillity to have but it does have
its uses, such as breaking holds and bindings, or just plain showing
off to intimidate an oponent. It does tend to ruin perfectly good
shirts though.
Sprint: When sheer speed is needed a brute can unleash a surprising
burst of speed. Though it's exhausting and the range is short, a brute
can explode with speed far faster than a normal human being, using
the immense power of their leg muscles.
Qualities:
Intimidation: Brutes are big, and scary without needing to say anything. Because of this
some enemies that posess at least some sense of self preservation may give up and run away
before a battle can even start.
Physical prowess:
It goes without saying that a brute is incredibly strong
though not agile. A Brute also has great endurance
allowing him to continue fighting and moving for long
periods of time without tiring.
Durability: The muscles of a brute go beyond their
most obvious function and also serve as a sort of armor.
Hard as rocks it's nearly impossible to injure a brute
with ones bare hands unless you're another brute.
Ohterwise only the normal weak points of the body
are going to be vulnerable to any non weapon attack.
Brutes increase their durabillity even further through experiance.
Each quest completed will slightly increase the hardness of a brute's body.
By ten quests a brute will even be able to stop a bullet. Though being shot
still would not be recomended.
Carrying Capacity: Brutes can carry larger, heavier
travel packs and as such carry more items than any
other character.
(All qualities of a brute are halved if used for a sub-class.)
Brutal Blows: It shouldn't even need to be said, that when a brute hits something IT HURTS.
Paired with a combat class, a brute can lay down blows that are unsurvivable by all but the strongest of monsters.
Back to Classes
Back to Main